Previous: Skirmish 7
Skirmish 8 - Sacred War is the final Skirmish which must be completed to unlock the "Sacred Soil" area of the Turf.
Battle Tip[]
You need a army of 40K man an a attackboost for the first attack you neet archers an siege engine
Heroes Deployed[]
Heroes: 5
- Death Knight - Rank 4, Epic Grade
- Oath Keeper - Rank 4, Epic Grade
- Sage of Storms - Rank 4, Epic Grade
- Snow Queen - Rank 4, Epic Grade
- Rose Knight - Rank 4, Epic Grade
Boosts[]
Boosts: 2
- Increases Army ATK
- Increases Army DEF
Castle Wall[]
- Wall HP - 22,500
Traps[]
Traps: 13,500
- Burning Spikes - 4,500
- Skyscraper - 4,500
- Burning Logs - 4,500
Enemy Army[]
Army Size: 20,400
- Heroic Fighter - 2,250
- Heroic Cannoneer - 2,250
- Ancient Drake Rider - 2,250
- Destroyer - 1,050
- Royal Guard - 4,200
- Stealth Sniper - 4,200
- Royal Cavalry - 4,200
Rewards[]
Unlocks the following:
Skirmishes |
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Skirmish 1 • Skirmish 2 • Skirmish 3 • Skirmish 4 • Skirmish 5 • Skirmish 6 • Skirmish 7 • Skirmish 8 |